Specializing in mêlée weapons is a very powerful play style, as one can unlock the following Psi Powers at the MedSci Deck already:. Playing as an OSA Agent does not mean one must restrict to Psionics only: Remote Electron Tampering is relatively useless and as such should be avoided.This applies mostly to early to mid game and this Power loses its usefulness once the Agility is high, as AGI 6 + Psi Agility grants the same exact effect, along with other advantages. Neuro-Reflex Dampening makes most sense for low AGI characters (who aren't affected as much by Psi Agility) who use a lot of Burst or Automatic fire.It is highly recommended to choose Psychogenic Agility, as it lasts long and its function (especially with top AGI values) overrides the function of the Psi Power mentioned below.In Year 3, picking the right option is quite obvious: Endurance is a safety choice, but not that sensible considering the selected class (unless Hard/Impossible difficulty is selected).Research Technical Skill comes into play early in the game and stays relevant almost until its ending, but can be partially replaced by the LabAssistant™ Implant found at the Hydroponics Deck.Psionic Ability or PSI Statistic is very useful for Psionic users and should be a high priority.Psycho-Reflective Screen offers a light protection against almost all forms of damage.Kinetic Redirection allows the player to acquire some otherwise unobtainable items throughout the game.This Psi Power is especially useful during Hacking, which is the most commonly used Technical Skill. Psychogenic Cyber Affinity helps with any form of technical operations, lowering both the overall difficulty of the process and the number of dangerous components.All Agents are equipped with a Black-Ops Psionic Amplifier right away.Īll OSA Agent's trainings on Year 1 are practical and the choice depends on personal preference:.Additionally, only the OSA can have Psionic Ability Statistic boosted at the very start.OSA Agent is the only class that immediately acquires three Psionic Powers of Tier One and has Tier Two Psionics unlocked.Selecting path 2.2 (+1 Research during the second Year) may result in a smaller Cyber Module equivalent than other Year 2 paths, depending on the difficulty (1 CM less on Normal and 2 CMs less on Hard and Impossible).The difference ranges from 6 to 24 Cyber Modules (or at least 15%, up to 34% more) and depends on the class/path choices and the difficulty. Trainings of the OSA Agent are worth the most Cybernetic Modules of all the classes (with a narrow spread).However, this class is obviously the best choice for dedicated Psi users taking advantage of at least both Tier One and Tier Two Psi Powers.Initially, the Wrench is the only weapon that can be used except the Psi Weapons. The OSA Agent is generally intended for more experienced players, as Psionics are quite complex and specialized, and because this class doesn't learn any Weapon Skills, making it more vulnerable at first.Sensory Deprivation Tank 003/MU5: Mass Alterationġ5 th February 2112 − 23 rd February 2113 Sensory Deprivation Tank 437/WH1: Kinetic Empathy Sensory Deprivation Tank 925/NP5: Cyber Empathy You have one of three options to choose from: After that, a shuttle takes you to the Chun Lo Space Station (also known as Station 74/34A) orbiting the Earth to begin your three-year training. Upon selecting this class, you are first sent to a half year long preliminary training, during which you gain First Tier Neural Capacity. The OSA is the principal trainer of Psionics, and an OSA trainee usually learns several Psionic Abilities and a smattering of Statistics or Technical Skills. The OSA’s official stance is that of a research branch of the UNN, but rumor claims that it also acts as the UNN’s “black ops” group.
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